Category:Video game development
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process of creating a computer game or video game | |||||
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Subcategories
This category has the following 24 subcategories, out of 24 total.
A
C
D
F
- Field of view in video games (7 F)
G
- Geo-Mod (5 F)
H
- Heightmaps (10 F)
P
- Parallax scrolling (16 F)
- Pathfinding in video games (4 F)
S
- Skyboxes (video games) (6 F)
- Statue behavior and utilisation (18 F)
T
V
W
Media in category "Video game development"
The following 127 files are in this category, out of 127 total.
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2015年1-6月中国游戏产业报告.png 663 × 686; 20 KB
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3D Logo GcUp.ru.png 100 × 120; 10 KB
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3D urbanization.jpg 400 × 200; 26 KB
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6DOF en.jpg 1,032 × 683; 61 KB
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ACS rashid01.png 334 × 269; 6 KB
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Adam Isgreen and Bert Beeckman.png 1,080 × 690; 1.04 MB
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AI image1.jpg 400 × 300; 8 KB
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AI Image2.jpg 400 × 300; 5 KB
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AI Image34.jpg 400 × 300; 5 KB
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Ana1610.jpg 586 × 366; 225 KB
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Ball game machine.jpg 400 × 200; 23 KB
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Blackbird Interactive.png 297 × 170; 3 KB
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Centrum Komiksu i Narracji Interaktywnej część o gamedev.jpg 3,468 × 4,624; 4.42 MB
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Chipmunk Physics Logo Smash Demo.png 395 × 121; 6 KB
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Clint Hocking Panel 2 (cropped).jpg 339 × 242; 54 KB
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Clint Hocking Panel 2.jpg 1,500 × 1,022; 471 KB
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Clint Hocking.jpg 1,500 × 1,016; 336 KB
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Cnc splashsmaller.jpg 160 × 97; 3 KB
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CoSpaces Logo.svg 512 × 155; 6 KB
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Damon Shelton, Capturing The Last of Us- Motion Capture Pipeline, GDC 2015 (16532062708).jpg 2,400 × 1,595; 1.69 MB
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Dromfaret levels.jpg 1,024 × 455; 85 KB
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Dukenukemarticle processed.ogg 29 min 6 s; 94.73 MB
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Dxterrainlow.jpg 800 × 375; 178 KB
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EB 1.1 antique map.jpg 2,500 × 1,547; 943 KB
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Editor full.jpg 1,679 × 1,019; 358 KB
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Entombed-maze-generation-paper-figure7.png 939 × 973; 40 KB
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Estudio de Motion Capture en Funcom.jpg 1,600 × 1,200; 291 KB
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Fake232.jpg 1,280 × 1,024; 427 KB
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Fernando reyes medina portrait.jpg 5,472 × 8,208; 13.73 MB
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Fernando Reyes photo.jpg 4,624 × 7,360; 53.23 MB
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FlashPunk Logo Thumb.png 200 × 200; 7 KB
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Freetrack 210 screenshot.jpg 812 × 571; 376 KB
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Freetrack 210 screenshot.PNG 805 × 570; 356 KB
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Frogextrusions.jpg 148 × 1,006; 23 KB
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Frogoptimize1.jpg 624 × 530; 27 KB
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Frogoptimize2.jpg 320 × 594; 17 KB
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Game dev.png 700 × 700; 16 KB
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Gameloop.PNG 387 × 668; 2 KB
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Gears 4 The Coalition.jpg 5,572 × 2,889; 10.96 MB
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Gemix Studio Logo.png 337 × 146; 57 KB
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GPL gibs Galbraith OpenQuartz.jpg 256 × 256; 13 KB
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Her Story (video game) - VHS footage development.JPG 1,936 × 1,936; 834 KB
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HTC Vive demonstration at Valve Offices in February 2016.jpg 4,348 × 2,457; 4.8 MB
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Individual Transition in Manhattan Geometry.png 321 × 402; 7 KB
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Inform 7 code and skein.png 1,024 × 768; 212 KB
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Inform 7 map and transcript.png 1,024 × 768; 203 KB
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Inkscape Bear Puppet.svg 744 × 1,052; 73 KB
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Intercepting.jpg 182 × 164; 6 KB
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Interpolation.jpg 482 × 461; 24 KB
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Investigate North Logo.jpg 2,118 × 2,315; 1.29 MB
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Ix ncp.jpg 395 × 254; 39 KB
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Ix weapon.jpg 561 × 417; 54 KB
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Jeusuperhydlide.gif 911 × 621; 25 KB
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JigLibX stuntmensmall.png 392 × 294; 109 KB
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Kent State Mini Maker Faire (14151262180).jpg 4,928 × 3,264; 6.12 MB
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Kore 2g logo.png 140 × 150; 5 KB
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Korsakovia Main Menu Background.jpg 1,680 × 1,050; 79 KB
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Lightmap Cube Sample.png 960 × 540; 52 KB
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Logo GcUp.ru.gif 103 × 103; 10 KB
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MichaelBaconSep18.jpg 250 × 286; 97 KB
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Model-to-world space.png 756 × 404; 32 KB
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Net Yaroze Recording.ogg 7 min 29 s; 26.22 MB
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Nintendo 64 developer cartridge (256Mbit version) NUS-16F32SB-01.png 1,848 × 1,374; 4.48 MB
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OHRRPGCEScreenShot.png 640 × 600; 62 KB
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Orx-logo.png 320 × 240; 8 KB
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Orx-logo.svg 376 × 194; 4 KB
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ParametersMatrix.CreatePerspective.jpg 338 × 270; 22 KB
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Peruncreative.png 228 × 228; 11 KB
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Pixelhunting.svg 685 × 695; 6 KB
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PixelLight DungeonDemo 15.png 1,280 × 800; 1.75 MB
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Plib logo.png 256 × 245; 29 KB
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Position des shaders dans le pipeline.svg 589 × 692; 30 KB
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Proxy bot.svg 88 × 235; 2 KB
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Qfusion.png 140 × 140; 20 KB
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QInterval.png 411 × 410; 10 KB
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Quake Vertex Pruning Preprocessor.PNG 378 × 484; 15 KB
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Quest-for-Glory-I---Saurus.jpg 4,289 × 2,800; 3.54 MB
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Realflow 2012.png 1,366 × 768; 216 KB
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RenderingControl.jpg 454 × 381; 153 KB
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Reservoir machines.jpg 400 × 200; 17 KB
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Rf2 boolean.jpg 466 × 352; 54 KB
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RockBand3ComicCon2010.JPG 4,000 × 3,000; 5.13 MB
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Rocket turbine.jpg 512 × 256; 12 KB
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Roguetree2.jpg 800 × 1,116; 187 KB
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Roguetree2.svg 821 × 1,086; 32 KB
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Saya.Level.jpg 846 × 600; 220 KB
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Saya.Level1.jpg 846 × 600; 222 KB
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SGDK2IDE.PNG 1,179 × 890; 236 KB
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Sibenik cathedral.jpg 400 × 200; 16 KB
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SkyboxS1 back.png 2,048 × 2,048; 4.14 MB
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SkyboxS1 bottom.png 2,048 × 2,048; 3.8 MB
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SkyboxS1 front.png 2,048 × 2,048; 4.04 MB
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SkyboxS1 left.png 2,048 × 2,048; 4.12 MB
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SkyboxS1 right.png 2,048 × 2,048; 4.1 MB
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SkyboxS1 top.png 2,048 × 2,048; 3.97 MB
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Sphere ide.png 1,024 × 802; 292 KB
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Stendhal sato simplified.png 1,171 × 339; 63 KB
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STJV Fonctionnement Status 21 10 2018.png 1,920 × 1,417; 123 KB
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StormEngineC Screenshoot.jpg 853 × 400; 87 KB
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SubdivisionsQ3MAP2.jpg 512 × 518; 80 KB
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SurvivorZeroLogo1.png 704 × 214; 206 KB
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TaxicabRay00Color.png 532 × 479; 89 KB
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TaxicabRay00Gray.png 523 × 518; 19 KB
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TaxicabRay5Color.png 511 × 503; 201 KB
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TaxicabRay5Gray.png 506 × 506; 7 KB
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Terragen menu.jpg 289 × 359; 61 KB
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Terrain Export.jpg 313 × 270; 74 KB
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Terrain.png 380 × 100; 50 KB
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Title engine.jpg 240 × 120; 3 KB
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Trainyard game - prototype screenshot dated 2009 May.png 320 × 480; 54 KB
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Trainyard game - prototype screenshot dated 2009 November.png 708 × 554; 151 KB
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Trainyard game - Quaddy prototype screenshot.png 320 × 480; 310 KB
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Trol Layers.png 639 × 356; 54 KB
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Tux Racer level (Path of Daggers).png 600 × 120; 28 KB
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Unexplored-patterns.png 1,259 × 457; 41 KB
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Unrealed example terrain.png 800 × 600; 66 KB
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Video Game Entities.png 119 × 422; 10 KB
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VideoGame.jpg 2,185 × 1,504; 534 KB
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Virtual-camera-system.png 322 × 322; 47 KB
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Waypoints table.png 199 × 188; 25 KB
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WebGL Cornell Box.png 512 × 238; 113 KB
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Wf-logo wiki.png 135 × 135; 10 KB
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Wiedźmin w Centrum Komiksu i Narracji Interaktywnej.jpg 2,604 × 4,624; 2.88 MB
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Zone-control-civ.png 381 × 229; 8 KB
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Zootfly brainstorm.jpg 2,592 × 1,944; 2.21 MB
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Zootfly pillbox.jpg 3,264 × 2,448; 1.94 MB